%global shortname flare Name: flare-engine Version: 0.19 Release: 2%{?dist} Summary: A single player, 2D-isometric, action Role-Playing Engine License: GPLv3+ URL: http://www.flarerpg.org Source0: http://downloads.sourceforge.net/project/flare-game/Linux/%{name}.%{version}.tar.gz # Corrected manpage section: # https://github.com/clintbellanger/flare-engine/commit/2b4409f4f28abf7ee78007c436be548c27dcf60d Patch0: %{name}-manpagefix.patch # Upstream refuses to provide this itself Patch1: %{name}-use-system-gfx.patch # See: # https://github.com/clintbellanger/flare-engine/pull/1133 Patch2: %{name}-allow-environment-to-override-flags.patch Requires: liberation-sans-fonts BuildRequires: cmake BuildRequires: SDL_gfx-devel BuildRequires: SDL_image-devel BuildRequires: SDL_mixer-devel BuildRequires: SDL_ttf-devel %description Flare (Free Libre Action Roleplaying Engine) is a simple game engine built to handle a very specific kind of game: single-player 2D action RPGs. Flare is not a re-implementation of an existing game or engine. It is a tribute to and exploration of the action RPG genre. Rather than building a very abstract, robust game engine, the goal of this project is to build several real games and harvest an engine from the common, reusable code. The first game, in progress, is a fantasy dungeon crawl. Flare uses simple file formats (INI style config files) for most of the game data, allowing anyone to easily modify game contents. Open formats are preferred (png, ogg). The game code is C++. This package contains the engine only. %prep %setup -q -n %{name}.%{version} %patch0 -p1 %patch1 -p1 %patch2 -p1 # Remove scripts that are not needed in installation rm -f mods/*/languages/xgettext.py* rm -f mods/default/languages/regenerate_po.sh %build %cmake -DCMAKE_INSTALL_PREFIX=%{_prefix} -DBINDIR="bin" -DDATADIR="share/%{shortname}/" . make %{?_smp_mflags} %install make install DESTDIR=%{buildroot} # Use system font find %{buildroot}%{_datadir}/%{shortname}/ -name "*.ttf" -delete ln -s %{_datadir}/fonts/liberation/LiberationSans-Regular.ttf %{buildroot}%{_datadir}/%{shortname}/default/mods/default/fonts/LiberationSans-Regular.ttf %files %doc COPYING README.engine CREDITS.txt RELEASE_NOTES.txt %{_bindir}/%{shortname} %{_datadir}/%{shortname}/ %{_mandir}/man6/%{shortname}.6* %changelog * Wed Jul 30 2014 Erik Schilling - 0.19-2 - Actually apply system gfx patch - Disallow the project to override environment compiler flags - Delete bundeled ttf and use symlink - Added missing mail address to changelog * Sat Mar 01 2014 Erik Schilling - 0.19-1 - Seperated out engine into a seperate package like upstream did - Previously this engine was part of the flare package